Phonebooth
Voice-First Dating and Social App for Gen X

Phonebooth
Voice-First Dating and Social App for Gen X

Role

Lead UX designer

Timeline

Aug 2024 - Dec 2024

Tool

Figma

Platform

Mobile app

Skills

User research
Design thinking
Interaction design
Prototyping
Usability testing

Team

Lucy Choi
Chance Castaneda
Evolone Layne
Aarnav Sangekar
Sanjna Subramanian

Phonebooth
Voice-First Dating and Social App for Gen X

Role

Lead UX designer

Timeline

Aug 2024 - Dec 2024

Tool

Figma

Platform

Mobile app

Skills

User research
Design thinking
Interaction design
Prototyping
Usability testing

Team

Lucy Choi
Chance Castaneda
Evolone Layne
Aarnav Sangekar
Sanjna Subramanian

What if finding connection didn't start with a photo, but with a voice?

What if finding connection didn't start with a photo, but with a voice?

OVERVIEW

As part of Carnegie Mellon University's Persuasive Design course, I led the design of Phonebooth, a voice-based social connection app that helps Generation X build meaningful romantic relationships and friendships during life transitions. Unlike traditional photo-centric apps, Phonebooth centers on voice interactions—users build their profiles and chat with others through voice messages, allowing personality and chemistry to shine through naturally.

MY IMPACT

MY IMPACT

As the design lead, I drove the end-to-end design process by:

  • Leading ideation workshops to define key features and user flows

  • Creating core brand identity and designing main features

  • Managing design consistency by integrating work from other designers

  • Maintaining design fidelity through conducting quality assurance with developers

BACKGROUND

It all started with an intriguing statistics:

Gen X spends nearly seven hours a week on social media—more than millennials or other age groups.

(Source: Nielsen)


What was driving this behavior? We wanted to explore this phenomenon and develop an intervention to prevent potentially addictive relationships with these platforms.

It all started with an intriguing statistics:

Gen X spends nearly seven hours a week on social media—more than millennials or other age groups.

(Source: Nielsen)


What was driving this behavior? We wanted to explore this phenomenon and develop an intervention to prevent potentially addictive relationships with these platforms.

RESEARCH

UNCOVERING THE HUMAN STORY

UNCOVERING THE HUMAN STORY

To uncover the root causes behind Gen X's behavior, we conducted focus groups, expert consultations, and interviews, which revealed that what appeared as social media addiction was actually something deeper.

FOCUS GROUPS

FOCUS GROUPS

IS SOCIAL MEDIA ADDICTION THE REAL PROBLEM?

IS SOCIAL MEDIA ADDICTION THE REAL PROBLEM?

With our initial hypothesis about Gen X's social media addiction, we conducted three focus groups, each with three to five participants.


Our focus groups challenged our initial assumption and revealed that:

With our initial hypothesis about Gen X's social media addiction, we conducted three focus groups, each with three to five participants.

With our initial hypothesis about Gen X's social media addiction, we conducted three focus groups, each with three to five participants.

Our focus groups challenged our initial assumption and revealed that:

Our focus groups challenged our initial assumption and revealed that:

Gen X individuals turn to social media not out of addiction, but as a response to major life transitions like divorce, empty nesting, and retirement.

Gen X individuals turn to social media not out of addiction, but as a response to major life transitions like divorce, empty nesting, and retirement.

EXPERT CONSULTS

EXPERT CONSULTS

WHAT IS THE BIGGER PICTURE?

WHAT IS THE BIGGER PICTURE?

Building on these revelations, we consulted four CMU professors: Julie Saunders, Dan Saffer, Laura Vinchesi, and Raelin Musuraca. As both UX experts and Gen X themselves, they helped us understand how midlife transitions create a cascade of changes, leading many to seek new connections and rebuild their sense of self.

INTERVIEWS

INTERVIEWS

DIVING DEEP INTO THE REAL STORY

DIVING DEEP INTO THE REAL STORY

Having shifted our focus from social media use to connection-building challenges, we conducted semi-structured interviews with five Gen X individuals using directed storytelling methodology. This approach helped elicit personal narratives that revealed underlying emotions and motivations.

We used affinity clustering to analyze and synthesize interview insights.

Through affinity clustering, several key themes were identified from the interviews:

Many were seeking romantic connections after divorce, late singledom, or widowhood.

Many were seeking romantic connections after divorce, late singledom, or widowhood.

Limited social circles made it difficult to meet potential friends or partners.

Limited social circles made it difficult to meet potential friends or partners.

Traditional dating apps felt superficial and designed for younger generations.

Traditional dating apps felt superficial and designed for younger generations.

Despite longing for connection, many felt hesitant about putting themselves out there.

Despite longing for connection, many felt hesitant about putting themselves out there.

REFRAMING

THE REAL CHALLENGE

THE REAL CHALLENGE

Our research journey helped us realize that increased social media use reflected deeper emotional and social needs, leading us to reframe our problem:

How might we help Gen X find authentic connections, both romantic relationships and friendships, during life transitions?

How might we help Gen X find authentic connections, both romantic relationships and friendships, during life transitions?

IDEATION

To bring this vision to life, we moved to brainstorming ideas for a platform that helps Gen X find authentic connections. As the design lead, I planned and led the end-to-end design process, from ideation to prototyping and the final handover to developers. The process unfolded in four phases:

IDEATION WORKSHOP

IDEATION WORKSHOP

TRANSLATING USER NEEDS INTO IDEAS

TRANSLATING USER NEEDS INTO IDEAS

I facilitated a workshop that aimed at empathy-building and brainstorming. I asked the team to first imagine themselves as Gen X users and record a self-introduction. This not only built empathy, but also surfaced crucial UX considerations around making voice interactions feel natural and comfortable. I then led a Crazy 8's exercise to encourage the team to brainstorm ideas for our solution.

Crazy 8's exercise

FEATURE PRIORITIZATION

FEATURE PRIORITIZATION

DEFINING OUR MVP ROADMAP

DEFINING OUR MVP ROADMAP

To transition to actionable design decisions, I guided the team through a MoSCoW prioritization exercise (must have, should have, could have, won't have).


This helped us:

  • Identify core features essential for launch

  • Create a development roadmap that balanced user needs with technical feasibility

  • Focus our initial design efforts on high-impact, must-have features

USER FLOW MAPPING

USER FLOW MAPPING

CREATING OUR DESIGN BLUEPRINT

CREATING OUR DESIGN BLUEPRINT

With our MVP features defined, I led the team in visualizing the user journeys from first-time onboarding to daily voice interactions. These flow charts served as our blueprint for subsequent design phases.

DESIGN ITERATIONS

DESIGN ITERATIONS

MAKING USER-CENTRIC DESIGN DECISIONS

MAKING USER-CENTRIC DESIGN DECISIONS

The design process was iterative as we explored different ways of visualizing the app. My early design used card-based profiles typical of dating apps, but I realized this did not align with our voice-first philosophy. Hence, I made several crucial design decisions:

SOLUTION

WHAT IF WE LET PERSONALITY SPEAK FOR ITSELF?

Through multiple iterations, we created Phonebooth, a voice-based dating and social app that helps Gen X find romantic connections and build friendships through audio interactions. As the design lead, I crafted the app's brand identity and designed the main features. I also managed design consistency across the app by integrating the work of other designers with my own, ensuring a cohesive and unified user experience.

WHAT IF WE LET PERSONALITY SPEAK FOR ITSELF?

SOUND IN MOTION

SOUND IN MOTION

I designed the app's signature visual element: a dynamic sound wave ripple effect that appears on the splash screen and during recording. This not only provides engaging visual feedback but also reinforces the app's voice-centric identity.

STREAMLINED ONBOARDING

STREAMLINED ONBOARDING

I designed a registration process that is streamlined for Gen X users—just phone verification, basic details, and a voice introduction. Each profile comes to life through a customizable iPod-inspired interface, a nostalgic touch that lets users express themselves through colors rather than photos.

STORIES THAT CONNECT

STORIES THAT CONNECT

Each login presents a reflection prompt for users to share memories, goals, and life experiences. These prompts create natural conversation starters and help users build connections through shared experiences.

BROWSE, LISTEN, CONNECT

BROWSE, LISTEN, CONNECT

Users explore connections by swiping through iPod-style interfaces featuring voice responses. Each recording comes with text transcripts for accessibility. They can view profiles to browse more recordings or start conversations by recording voice replies. This reply-to-connect mechanism turns browsing into meaningful conversation.

VOICE-FIRST CONNECTIONS

VOICE-FIRST CONNECTIONS

I designed a messaging experience that prioritizes voice interactions over text. This encourages nuanced, emotionally resonant conversations that text alone cannot convey. 

VALIDATION

LISTENING TO FEEDBACK

To validate our solution, we conducted user testing with six Gen X participants. Each participant completed five main tasks: onboarding and profile creation, exploring profiles, initiating connections, using prompts for reflection, and providing feedback on audio-only interaction. Follow-up questions were then asked to collect feedback.

Easy Profile Creation

All participants successfully completed the end-to-end profile creation process.

Constructive Prompts

Participants said the prompts were comfortable and non-invasive and encouraged authentic self-expression.

Authentic Connections

All participants found voice interactions promoting deeper, more authentic connections.

Accessible Design

The transcript feature was universally appreciated for improving accessibility and usability.

Really revolutionary... There's huge potential for using voice apps for dating.

Really revolutionary... There's huge potential for using voice apps for dating.

Really revolutionary... There's huge potential for using voice apps for dating.

Feedback from participants

VALIDATION

LISTENING TO FEEDBACK

To validate our solution, we conducted user testing with six Gen X participants. Each participant completed five main tasks: onboarding and profile creation, exploring profiles, initiating connections, using prompts for reflection, and providing feedback on audio-only interaction. Follow-up questions were then asked to collect feedback.

Easy Profile Creation

All participants successfully completed the end-to-end profile creation process.

Constructive Prompts

Participants said the prompts were comfortable and non-invasive and encouraged authentic self-expression.

Authentic Connections

All participants found voice interactions promoting deeper, more authentic connections.

Accessible Design

The transcript feature was universally appreciated for improving accessibility and usability.

Really revolutionary... There's huge potential for using voice apps for dating.

Really revolutionary... There's huge potential for using voice apps for dating.

Feedback from participant

DEVELOPMENT

BRINGING PHONEBOOTH TO LIFE

BRINGING PHONEBOOTH TO LIFE

After finalizing the design, I created detailed documentation for design handover to the developers.


During the development phase, I worked closely with the developers, conducting UX/UI reviews to ensure the coded product maintained design fidelity and met our user experience goals.

SHOWCASE

FINAL PROJECT PRESENTATION

FINAL PROJECT PRESENTATION

We presented the fully developed app at our course's final project presentation fair, demonstrating Phonebooth to professors, PhD students, and faculty members. The working product received overwhelmingly positive feedback, particularly for its innovative approach to dating apps and thoughtful consideration of Gen X users' needs.

TAKEAWAYS

STAY OPEN TO PIVOTS

STAY OPEN TO PIVOTS

Leading this project taught me that the most impactful solutions often emerge from challenging our initial assumptions. By staying open to new insights, we shifted from addressing the surface behavior to solving the root cause.

LISTEN TO UNSPOKEN NEEDS

LISTEN TO UNSPOKEN NEEDS

While our research participants talked about social media usage, their stories revealed deeper emotional needs that were not explicitly stated. This reinforced the importance of reading between the lines during user research and focusing on emotional undertones rather than just surface-level behaviors.

CHALLENGE CONVENTION IN PROBLEM-SOLVING

CHALLENGE CONVENTION IN PROBLEM-SOLVING

By choosing voice as our primary medium, we realized how breaking conventional boundaries can spark innovations. Sometimes the best solutions emerge not from obvious approaches, but from addressing user needs in unexpected ways.

Let's bridge the gap between people and technology together.

Made with ❤️ by Hedy Hui.

Let's bridge the gap between people and technology together.

Made with ❤️ by Hedy Hui.

Let's bridge the gap between people and technology together.

Made with ❤️ by Hedy Hui.